KLASEN.STUDIOS

The Lab

Three brothers. One mission. Mechanical purity.

Founder / Systems Design

Rob Klasen

Game architecture, core loops, design philosophy

Sets the direction. Obsessed with mechanical clarity and the feeling of a perfectly tuned system.

Tech Architect

Wes Klasen

GML optimization, engine-level performance, tooling

Makes it fast. Specializes in squeezing every cycle out of GameMaker and building internal dev tools.

Gameplay Engineer

Roger Klasen

Player-facing systems, input feel, interaction design

Makes it feel right. Bridges the gap between system design and what the player actually touches.