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Minimal Systems, Maximum Play
An indie game dev lab focused on mechanical purity and rapid iteration. Built with GameMaker.
The Lab
An indie game dev lab focused on mechanical purity and rapid iteration. We build tight, systems-driven games with GameMaker (GML 2) — stripping mechanics down to their core and iterating fast.
Latest Projects
Prototypes to production
Early Access
Prototype
Signal Decay
Survive the static
A survival roguelike built on signal propagation mechanics. Every action ripples.
roguelikesurvivalsystems