KLASEN.STUDIOS

KLASEN
STUDIOS

Minimal Systems, Maximum Play

An indie game dev lab focused on mechanical purity and rapid iteration. Built with GameMaker.

Early Access2026

Neon Strike Protocol

Precision combat in a corrupt network

The Lab

An indie game dev lab focused on mechanical purity and rapid iteration. We build tight, systems-driven games with GameMaker (GML 2) — stripping mechanics down to their core and iterating fast.

Latest Projects

Prototypes to production

Early Access

Neon Strike Protocol

Precision combat in a corrupt network

A fast-paced action game where every frame matters. Strip away the noise, master the system.

actioncyberpunkprecision
Prototype

Signal Decay

Survive the static

A survival roguelike built on signal propagation mechanics. Every action ripples.

roguelikesurvivalsystems
Stable Build

Gridlock

Turn-based tactics, zero fat

Pure tactical gameplay on procedural grids. No filler, no fluff.

tacticsturn-basedprocedural
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